Date of Award
2018
Document Type
Undergraduate Capstone Project
Degree Name
Psy.D.
Organizational Unit
Graduate School of Professional Psychology
First Advisor
Michael Karson
Second Advisor
Peter Buirski
Third Advisor
Mac Kentnor
Keywords
Game theory, Clinical psychology, Graduate students
Abstract
Contents
Groundwork - 4
Game Theory - 4
Game Theory and the System of Clinical Psychology Graduate Training - 6
Psychological Payouts, Reconciling Game Theory and Clinical Psychology - 8
Games in the Training of Psychotherapists - 15
Prisoners’ Dilemmas, Internship and Graduate Applicant Selection - 15
The Strategic Implications of Learning, Nash Equilibria - 21
Commitment Moves, “The Frame,” Psychotherapy, Supervision - 24
Mechanism Design, The Match - 27
Intra-systemic Conflict, Program Design - 30
Conclusion - 34
Works Cited - 36
Copyright Statement / License for Reuse
This work is licensed under a Creative Commons Attribution 4.0 International License.
Publication Statement
Copyright is held by the author. User is responsible for all copyright compliance.
Extent
39 pages
Recommended Citation
Cornell, Benjamin David, "Training Games: An Application of Game Theory to Clinical Psychology Graduate Training" (2018). Graduate School of Professional Psychology: Doctoral Papers and Masters Projects. 293.
https://digitalcommons.du.edu/capstone_masters/293