Date of Award
1-1-2011
Document Type
Masters Thesis
Degree Name
M.A.
Organizational Unit
College of Arts Humanities and Social Sciences
First Advisor
Adrienne Russell, Ph.D.
Second Advisor
Rafael Fajardo
Third Advisor
Lynn Schofield-Clark
Fourth Advisor
Jack Sheinbaum
Fifth Advisor
Christina Kreps
Keywords
Museum, Orchestra, Performance, Video game
Abstract
The current state of declining audiences for the performing arts in the United States is cause for concern for those musicians and ensembles interested in the continuation of the art forms. The previous model of using audience numbers as the sole or primary measure of an orchestra's success is no longer sufficient in an era of participatory design and interactive experiences. Through observation and analysis of the culture of classical music, this study focuses on the emerging visions of participatory culture and the ways in which museum anthropology and game design theory can be used to redefine classical music literacy and audience development in terms of interaction and participatory design.
Publication Statement
Copyright is held by the author. User is responsible for all copyright compliance.
Rights Holder
Kimberly Zahler
Provenance
Received from ProQuest
File Format
application/pdf
Language
en
File Size
119 p.
Recommended Citation
Zahler, Kimberly M., "Redefining Classical Music Literacy: A Study of Classical Orchestras, Museum Anthropology, and Game Design Theory" (2011). Electronic Theses and Dissertations. 728.
https://digitalcommons.du.edu/etd/728
Copyright date
2011
Discipline
Museum studies, Design